It's cold.
I do hate being alone.
If I ever met an interesting yet emotionally stable woman I would buy her dinner on the spot. No lies.
Break is dull.
Work.
Sleep.
Eat.
Work out.
Christmas is tomorrow.
It's a sad kind of night though.
I should work on the game, but tonight it's simply too much effort to move.
I'm almost 20 years old, and I still don't know how to be a person. Yay! I'm so very good at being a human. I either want to sleep with, bite to death, shoot, maim, trample or run away from every person I've ever met. It doesn't work well for one's sanity.
Then again, neither does a perfect circle, but I still indulge in that.
I'm not good at this,
Angel
20101224
20101223
Project 1.0
I think I have settled on a rough system, just the bare basics for how the game will work. The game is as follows:
Number of players: 2-10, in any number of factions or alliances as a start.
How played: With miniatures or placemarkers. Used on any 3 dimensional table top surface of a decent size. Works off of inches, not hexagonal spaces. Notebook and paper.
In a pregame session, the scenario is laid out, which will be formulated exactly at a later date. Basically it sets the stage of a world of large isolated lands, never knowing a war outside of civil wars, being thrusted into each other due to an appearance of outside technologies that allow for movement between the lands instantaneously and for communication to be rapid and efficient.
Each land has resources that are valuable, but not absolutely necessary. Each one could benefit the others, but in ways that aren't necessary for life to continue (at the beginning at least. One can see a Dune-Spice-Trade idea being a possibility for a weak culture to lean on.)
These lands can now begin a trade of goods and services in order to take their land to the lead in power, influence and prosperity. At any time, and for any provocation, a country can declare war on another bringing his own allies, and facing the federation of the enemy.
The winner of the war has the possibility to wipe the dedicated enemy from the board (genocide, with no benefits beyond one more player out of the game,) enslave the enemy (force them to work for you, but if you lose a war or lose too much political clout, then can be freed by other countries or themselves) or forcibly barter at an advantage (keeping the enemy in the game, but relieving them of resources.) Any allies of the loser loses the resources they invested, while the winners gain benefits as specified by their alliance.
Conditions for Victory: Enemy has been destroyed (military), all countries are under your rule or allied for more than 1 year (political), all countries rely on you for sustenance (economic)
Comments, thoughts and concerns are welcome,
Angel
Number of players: 2-10, in any number of factions or alliances as a start.
How played: With miniatures or placemarkers. Used on any 3 dimensional table top surface of a decent size. Works off of inches, not hexagonal spaces. Notebook and paper.
In a pregame session, the scenario is laid out, which will be formulated exactly at a later date. Basically it sets the stage of a world of large isolated lands, never knowing a war outside of civil wars, being thrusted into each other due to an appearance of outside technologies that allow for movement between the lands instantaneously and for communication to be rapid and efficient.
Each land has resources that are valuable, but not absolutely necessary. Each one could benefit the others, but in ways that aren't necessary for life to continue (at the beginning at least. One can see a Dune-Spice-Trade idea being a possibility for a weak culture to lean on.)
These lands can now begin a trade of goods and services in order to take their land to the lead in power, influence and prosperity. At any time, and for any provocation, a country can declare war on another bringing his own allies, and facing the federation of the enemy.
The winner of the war has the possibility to wipe the dedicated enemy from the board (genocide, with no benefits beyond one more player out of the game,) enslave the enemy (force them to work for you, but if you lose a war or lose too much political clout, then can be freed by other countries or themselves) or forcibly barter at an advantage (keeping the enemy in the game, but relieving them of resources.) Any allies of the loser loses the resources they invested, while the winners gain benefits as specified by their alliance.
Conditions for Victory: Enemy has been destroyed (military), all countries are under your rule or allied for more than 1 year (political), all countries rely on you for sustenance (economic)
Comments, thoughts and concerns are welcome,
Angel
Entry 25
It's break, so these are going to continue to be dull, so I will pepper these day-to-days with personal anecdotes about what is going on in my head rather than just my life.
But getting out of the way the necessities:
I finished MEPS today, got out around 10 which was really good time apparently. Was accosted by a homeless person for my laptop, and then had my legal papers fly out onto the middle of broadway. I dodged cars while scooping up my guaranteed-identity-theft-kit and survived.
I'm officially cleared to join the Army, in whatever occupation I want.
Got home, moseyed around for a bit, then went to work until midnight. While I work I find myself oddly attracted to MS, but she's much younger, and while legal, I think it's just the whore in me wanting some attention; to which I say "you sir will get yours in due time. But lets not be a fool." Of course my little whore inside replied, "Fools get some." I have no response to that, but for now his advice is shunned in hopes of something else, even if I don't know what yet.
There will be a slight notation on the idea of god soon coming, look for it. I can easily obtain an acceptance of a god, but going further than that I don't think is possible. Go me, I'll be damned everywhere, but that's just what I can believe.
For now,
Angel
But getting out of the way the necessities:
I finished MEPS today, got out around 10 which was really good time apparently. Was accosted by a homeless person for my laptop, and then had my legal papers fly out onto the middle of broadway. I dodged cars while scooping up my guaranteed-identity-theft-kit and survived.
I'm officially cleared to join the Army, in whatever occupation I want.
Got home, moseyed around for a bit, then went to work until midnight. While I work I find myself oddly attracted to MS, but she's much younger, and while legal, I think it's just the whore in me wanting some attention; to which I say "you sir will get yours in due time. But lets not be a fool." Of course my little whore inside replied, "Fools get some." I have no response to that, but for now his advice is shunned in hopes of something else, even if I don't know what yet.
There will be a slight notation on the idea of god soon coming, look for it. I can easily obtain an acceptance of a god, but going further than that I don't think is possible. Go me, I'll be damned everywhere, but that's just what I can believe.
For now,
Angel
20101221
Entry 24
Messaging from the hotel at MEPS. My roommate is awesome hah, great guy, funny, we're watching Tosh.0. He's here for the DLAB, which is for people looking to be Linguists in the Air Force.
In other news, I got in the 99% for my ASVAB. That's pretty much awesome. I am qualified for any job in the Army. That's freaking awesome. Yeah for Tier 2 forces.
Well, gotta sleep.
Just thought I'd post tonight,
Angel
In other news, I got in the 99% for my ASVAB. That's pretty much awesome. I am qualified for any job in the Army. That's freaking awesome. Yeah for Tier 2 forces.
Well, gotta sleep.
Just thought I'd post tonight,
Angel
20101219
Entry 23
Work has begun on a new tabletop wargame of my design. I'm trying to forget everything I know about wargames and build this on pure concept. No Warmachine, no 40k, I want this to be entirely of Angel design. I'm aiming for it being artsy as well as functional and fun. I've got time though, as there is no deadline. But I want to do this, and create the perfect game. I will make a system so beautiful, players will cry just to play it, and play it they shall.
My ego is wonderful tonight, thanks for asking.
Beyond that, I've not done much today. I talked with the healer today, he was pretty good. We wandered for a bit, discussed things. He is also participating in the wargame. Hopefully he gets along well this break.
Schro has gotten along well this break. The family fights over him.
Midget 1 has finished Mass Effect and Midget 2 is well on her way to it. Good times.
Signing off,
Angel
My ego is wonderful tonight, thanks for asking.
Beyond that, I've not done much today. I talked with the healer today, he was pretty good. We wandered for a bit, discussed things. He is also participating in the wargame. Hopefully he gets along well this break.
Schro has gotten along well this break. The family fights over him.
Midget 1 has finished Mass Effect and Midget 2 is well on her way to it. Good times.
Signing off,
Angel
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